Switch electron.js to typescript

This commit is contained in:
Thomas Nordquist
2019-01-17 23:27:45 +01:00
parent d3a684d89e
commit 3777963f8c
4 changed files with 34 additions and 28 deletions

102
electron.ts Normal file
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import { UpdateInfo } from './events'
import { BrowserWindow, app } from 'electron'
import * as path from 'path'
import * as fs from 'fs'
const { autoUpdater } = require('electron-updater')
const log = require('electron-log')
import { ConnectionManager, updateNotifier } from './backend/src/index'
const isDebugEnabled = Boolean(process.argv.find(arg => arg === 'debug'))
require('electron-debug')({ enabled: isDebugEnabled })
autoUpdater.logger = log
autoUpdater.logger.transports.file.level = 'info'
log.info('App starting...')
const connectionManager = new ConnectionManager()
connectionManager.manageConnections()
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow: BrowserWindow | undefined
function createWindow() {
const iconPath = path.join(__dirname, 'icon.png')
// Create the browser window.
mainWindow = new BrowserWindow({
width: 1024,
height: 700,
webPreferences: {
nodeIntegration: true,
},
icon: iconPath,
})
console.log(iconPath)
// and load the index.html of the app.
mainWindow.loadFile('app/index.html')
// Emitted when the window is closed.
mainWindow.on('close', () => {
connectionManager.closeAllConnections()
})
// Emitted when the window is closed.
mainWindow.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = undefined
app.quit()
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', () => {
createWindow()
let updateInfo: UpdateInfo
autoUpdater.on('update-available', (info: UpdateInfo) => {
console.log('there is an update')
updateInfo = info
})
autoUpdater.on('error', () => {
console.log('could not update due to error')
if (updateInfo) {
updateNotifier.notify(updateInfo)
}
})
updateNotifier.onCheckUpdateRequest.subscribe(() => {
try {
autoUpdater.checkForUpdatesAndNotify()
} catch (error) {
console.error(error)
}
})
})
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.